Relic · x402
A high-fidelity spatial asset vault where every inspection, download, or integration is metered. Users pay 0.01 USDC to unlock an encrypted 3D artifact from IPFS. Developers pay per-call to pull assets into their own XR scenes. Payment serves as the digital preservation tax, funding the pinning of history while providing instant provenance via Base transaction hashes.
The primitive.
Access to the 3D object preservation engine is metered with x402: 0.01 HBAR or 0.01 HTS USDC per call, paid from the embedded wallet, so game designers — or the agents working for them — pay per query and get a HashScan receipt every time.
Why this primitiveMoving from 'free archive' to 'micropayment gateway' creates a sustainable preservation loop. By charging per-access, the library acts as a decentralized API for game engines, where the cost of 0.01 USDC ensures high-quality mesh delivery without heavy subscription overhead.
Required keys.
Add these in your Lovable project under Settings → Secrets before pasting the prompt below.
The build prompt.
Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →
Loading the mega-prompt…
Market sizing.
Indicative figures for hackathon pitches — refine with your own research before raising.