LUX · x402
An immersive XR gallery engine where every gaze-trigger or deep-dive interaction costs $0.01. Viewers pay-per-curation to unlock high-fidelity 3D assets, while creators receive instant USDC settlements. Traditional 'sponsors' are replaced by automated micropayment streams that fund visitor exploration in real-time.
The primitive.
Access to the virtual galleries engine is metered with x402: 0.01 HBAR or 0.01 HTS USDC per call, paid from the embedded wallet, so game designers — or the agents working for them — pay per query and get a HashScan receipt every time.
Why this primitiveInstead of passive viewing or complex ad-models, the 'pay-per-look' model ensures every high-bandwidth asset is monetized at the point of interaction, shifting the cost from the host to the micro-consumer or their automated sponsor.
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Market sizing.
Indicative figures for hackathon pitches — refine with your own research before raising.