SlayerPay · x402
Kill-to-earn logic for competitive gaming. Every loot box unlock or rare item drop requires a 0.01 USDC micro-settlement. Players sign a quick HTS transfer permit via the embedded wallet to claim, collateralizing the drop. This creates a high-velocity, real-stakes economy where the facilitator settles in-game events directly to the player's wallet via Base.
The primitive.
Access to the event rewards engine is metered with x402: 0.01 HBAR or 0.01 HTS USDC per call, paid from the embedded wallet, so game designers — or the agents working for them — pay per query and get a HashScan receipt every time.
Why this primitiveBy moving from 'sponsored/free' to 'micro-paid,' rewards gain intrinsic market value and sybil-resistance. High-frequency gaming events are the perfect stress test for x402's low-latency micropayment architecture.
Required keys.
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The build prompt.
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Market sizing.
Indicative figures for hackathon pitches — refine with your own research before raising.