🎮 Game Design & Interactive Media · immersive interaction

Vectra · x402

Immersive interaction logs as a metered asset. Viewers pay $0.01 USDC to reconstruct a 3D replay of a VR session, or players pay per minute to broadcast their interaction telemetry to a live audience. Each HTS transfer signature unlocks a cryptographically signed packet of spatial data from the facilitator, enabling true pay-per-view immersive media.

Hedera testnet + x402 paywall· x402 native
Section · Onchain

The primitive.

full primer →

Access to the immersive interaction engine is metered with x402: 0.01 HBAR or 0.01 HTS USDC per call, paid from the embedded wallet, so game designers — or the agents working for them — pay per query and get a HashScan receipt every time.

Why this primitiveTransfers VR data from a static record to a streaming commodity. By metering the access to interaction logs, creators can monetize high-skill gameplay or instructional spatial tutorials at a granular, per-session level via the embedded wallet's frictionless signing.

Kernel
an x402 v2 paywall metering access at 0.01 HBAR or 0.01 HTS USDC (token 0.0.429274) per call, paid from the embedded wallet through the relay and verified by a self-hosted facilitator against the Hedera mirror node
Drives the UI as
a 'pay 0.01 HBAR or USDC to unlock' button with a live flow log and a HashScan link for every settlement
Appendix · Secrets

Required keys.

HEDERA_OPERATOR_ID
Hedera testnet account id (0.0.xxxxxx). Create and fund it free.
open ↗
HEDERA_OPERATOR_KEY
ECDSA private key for that account, from the Hedera portal dashboard.
open ↗
REOWN_PROJECT_ID
Free project id powering the HashPack pairing modal.
open ↗
HEDERA_RPC_URL
Optional. JSON-RPC relay, defaults to the public Hashio endpoint.
open ↗
PINATA_JWT
Pins images / JSON / manifests to IPFS.
open ↗

Add these in your Lovable project under Settings → Secrets before pasting the prompt below.

Appendix · Mega-prompt

The build prompt.

Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →

Loading the mega-prompt…
Appendix · Market

Market sizing.

TAM
$18B
The global spatial computing and XR hardware-software ecosystem.
SAM
$420M
The emerging market for VR content creators, spatial influencers, and immersive remote-training modules.
SOM
$12M
Early adopters in the VR gaming and metaverse space using Base for low-cost telemetry distribution.

Indicative figures for hackathon pitches — refine with your own research before raising.

See also

Adjacent entries.