🎬 Filmmaking & Animation · motion capture storage

Kinetic · x402

$0.01 — Stream motion capture sequences directly to your game engine or rig via verifiable x402 calls. Instead of bulky downloads, pay-per-pull for specific skeletal data frames. MoCap creators earn USDC instantly every time an animator 'ghosts' their data for a scene. Built on Hedera for sub-cent latency and immutable IPFS storage anchors.

Hedera testnet + x402 paywall· x402 native
Section · Onchain

The primitive.

full primer →

Access to the motion capture storage engine is metered with x402: 0.01 HBAR or 0.01 HTS USDC per call, paid from the embedded wallet, so filmmakers — or the agents working for them — pay per query and get a HashScan receipt every time.

Why this primitiveBy shifting from 'storage' to 'streamed access', the data becomes a liquid commodity. High-fidelity motion data is expensive to produce; x402 enables a Pay-Per-Frame (PPF) model that makes professional kinetics affordable for indie devs while providing a recurring revenue stream for actors.

Kernel
an x402 v2 paywall metering access at 0.01 HBAR or 0.01 HTS USDC (token 0.0.429274) per call, paid from the embedded wallet through the relay and verified by a self-hosted facilitator against the Hedera mirror node
Drives the UI as
a 'pay 0.01 HBAR or USDC to unlock' button with a live flow log and a HashScan link for every settlement
Appendix · Secrets

Required keys.

HEDERA_OPERATOR_ID
Hedera testnet account id (0.0.xxxxxx). Create and fund it free.
open ↗
HEDERA_OPERATOR_KEY
ECDSA private key for that account, from the Hedera portal dashboard.
open ↗
REOWN_PROJECT_ID
Free project id powering the HashPack pairing modal.
open ↗
HEDERA_RPC_URL
Optional. JSON-RPC relay, defaults to the public Hashio endpoint.
open ↗
PINATA_JWT
Pins images / JSON / manifests to IPFS.
open ↗

Add these in your Lovable project under Settings → Secrets before pasting the prompt below.

Appendix · Mega-prompt

The build prompt.

Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →

Loading the mega-prompt…
Appendix · Market

Market sizing.

TAM
$28B
The global 3D animation and motion capture market across film, gaming, and digital twins.
SAM
$1.2B
Professional animation studios, indie game developers, and VTubers requiring high-fidelity locomotion data.
SOM
$45M
The niche of AI-driven procedurally generated character movement and skeletal data marketplaces.

Indicative figures for hackathon pitches — refine with your own research before raising.

See also

Adjacent entries.