Drape · x402
A high-fidelity textile physics engine where every draping simulation is a paid computation. Users pay 0.01 USDC to render a fabric's gravity, shear, and friction on a 3D avatar. Pro designers monetize their proprietary 'weaver' files by charging per download or per simulation run. No subscriptions—just pay-per-poly cloth physics for precise garment prototyping.
The primitive.
Access to the online fabric simulation engine is metered with x402: 0.01 HBAR or 0.01 HTS USDC per call, paid from the embedded wallet, so fashion designers — or the agents working for them — pay per query and get a HashScan receipt every time.
Why this primitiveMoving from a 'hub' to a 'metered engine' turns heavy CPU/GPU simulation tasks into a revenue stream. By pricing the computation and the intellectual property (the fabric data) via x402, it prevents bulk scraping of textile research.
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Market sizing.
Indicative figures for hackathon pitches — refine with your own research before raising.